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	<title>3d modeling&#124;3D animation</title>
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	<link>http://www.newvisual3d.com/3drendering</link>
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	<lastBuildDate>Fri, 28 Sep 2012 14:34:15 +0000</lastBuildDate>
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		<title>Mood showed a chaotic fuzzy realm of art</title>
		<link>http://www.newvisual3d.com/3drendering/?p=87</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=87#comments</comments>
		<pubDate>Fri, 28 Sep 2012 14:34:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[programs for 3d animation]]></category>

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		<description><![CDATA[The mood of the performance of a chaotic blur the realm of art. The use of the image, and it is intended as outside; it described the views and seek it and into the King&#8217;s love. From the level of aesthetic psychology, mood and state of mind is an aesthetic. Showed aloof, like empty non-empty, [...]]]></description>
			<content:encoded><![CDATA[<p>The mood of the performance of a chaotic blur the realm of art. The use of the image, and it is intended as outside; it described the views and seek it and into the King&#8217;s love. From the level of aesthetic psychology, mood and state of mind is an aesthetic. Showed aloof, like empty non-empty, seems to also mean.<br />
2.2 Imagery Construction<br />
Mood to create a show to go through the spatial form layout, green, material, color, and a series of environmental elements to the whole of space, <a href="http://www.newvisual3d.com/">3d renderings</a> to create a space mood aesthetic express a unique sense of space, and it reflects the humanistic charm.<br />
The 2.3 mood of the formation mechanism<br />
The mood generated by the fundamental mechanism that is through real and virtual view to jointly create a virtual and real space reality, recipients in a specific time and space within the interpretation of spatial reality, triggered the artistic imagination beyond the spatial and temporal scales, and emotional formed landscape accept the virtual environment, habitat the germinal virtual reality space mood formation process. In mood the composition, void, blank occupies a very important position. The blank is an indispensable element of the mood generated is mood important part.<br />
Space Artistic Beauty manifestation of a process from design to appreciate more complex: the spatial form &#8211; space the imagery &#8211; space mood.<br />
Spatial form is more specific space, palpable, measurable, is the material manifestation of the space, is that people perceive the basis of experience, it emphasizes the relationship of entities blank space.</p>
<p><a href="http://www.newvisual3d.com/3drendering/">3D animation</a></p>
<p>&nbsp;</p>
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		<title>Rendering of historic buildings</title>
		<link>http://www.newvisual3d.com/3drendering/?p=81</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=81#comments</comments>
		<pubDate>Wed, 26 Sep 2012 10:52:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[programs for 3d animation]]></category>

		<guid isPermaLink="false">http://www.newvisual3d.com/3drendering/?p=81</guid>
		<description><![CDATA[Shanghai transform and upgrade key roads landscape lighting. Night view of the use of hanging a variety of forms of embellishment lamps such as Nanjing West Road Nanjing West Road, embodies the elegant, stylish, 3d renderings classic; Century Avenue, by relying on the shape of the Trees perfect original landscape lighting facilities, reflects the elegant and [...]]]></description>
			<content:encoded><![CDATA[<p>Shanghai transform and upgrade key roads landscape lighting. Night view of the use of hanging a variety of forms of embellishment lamps such as Nanjing West Road Nanjing West Road, embodies the elegant, stylish, <em>3d renderings</em> classic; Century Avenue, by relying on the shape of the Trees perfect original landscape lighting facilities, reflects the elegant and beautiful, stylish atmosphere streetscape lighting features;</p>
<p>Hengshan prominent characteristics of the historic district, embodies the elegant, simple style, and focus on the part of the light color of the green node to use in addition to the rendering of historic buildings, to sort out on the deal with the relationship of the tree and building, reflecting the depth of three-dimensional effect.</p>
<p>Shanghai is the other key areas of the landscape lighting is also quite a spectacle. A venue in accordance with the plan before the National Day floodlighting facilities in front of the venue of all updated, novelty lamps, <a href="http://www.newvisual3d.com/">3d renderings</a> re-adjust the brightness of the lights, the &#8220;Congress of the night, a new dress.</p>
<p>The unique performance Zhongshan Park area is prominent buildings in the region as a whole linkage, fully rely on building community and green parks carrier, the use of landscape lighting night scenes show Colorful transform.</p>
<p><a href="http://www.newvisual3d.com/3drendering/">3D animation</a></p>
<p><a href="http://www.newvisual3d.com/3drendering/?p=23">3D rendering, space designer</a></p>
<p><a href="http://www.newvisual3d.com/3drendering/?p=31">Architectural rendering plays an important role in the design of building performance</a></p>
<p><a href="http://www.newvisual3d.com/3drendering/?p=55">The model works by the audience viewing from any angle 2D image-based</a></p>
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		<title>The scene rendering 3D digital city map</title>
		<link>http://www.newvisual3d.com/3drendering/?p=76</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=76#comments</comments>
		<pubDate>Tue, 25 Sep 2012 13:40:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d animation modeling]]></category>

		<guid isPermaLink="false">http://www.newvisual3d.com/3drendering/?p=76</guid>
		<description><![CDATA[This exquisite 3D map is also known as the Digital City, a huge amount of data may be a great burden for the general user end device,3D Exterior Model Design but a new scenic presentation, cloud servicesmap mode, and hypergraph software is also the scene for us to demonstrate the beautifully 3D map of a [...]]]></description>
			<content:encoded><![CDATA[<p>This exquisite 3D map is also known as the Digital City, a huge amount of data may be a great burden for the general user end device,<a href="http://www.newvisual3d.com/exterior.asp">3D Exterior Model Design</a></p>
<p>but a new scenic presentation, cloud servicesmap mode, and hypergraph software is also the scene for us to demonstrate the beautifully 3D map of a block map.</p>
<p>Rendering the finished effect is eye-popping screen movement is very smooth</p>
<p>Illumination rendering 3D map seems intended to static pictures taken 3D pictures, <a href="http://www.newvisual3d.com/">3d rendering</a> but I see in the field photorealistic rendering of 3D city map,</p>
<p>very beautiful, also can not help but have more expectations on the future of 3D digital map of the city, If navigation map image effects so realistic to believe alone navigation features will become more interesting.<a href="http://www.newvisual3d.com/3drendering/">3D animation</a></p>
<p><a href="http://www.newvisual3d.com/watercolor.asp">3d watercolor</a></p>
<p>&nbsp;</p>
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		<title>Rendering the production of Star Wars laser sword effect</title>
		<link>http://www.newvisual3d.com/3drendering/?p=71</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=71#comments</comments>
		<pubDate>Mon, 24 Sep 2012 11:36:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d animation modeling]]></category>

		<guid isPermaLink="false">http://www.newvisual3d.com/3drendering/?p=71</guid>
		<description><![CDATA[1 Open the scene file, we use mentalray the shader to produce the effect of the laser sword &#60;&#60; Star Wars &#62;&#62; First production the hilt of metal effect, the shader basic parameters (Shader Basic Parameters) under the column, 3D walkthrough the election anisotropic (anisotropy) Click the button textures to diffuse (diffuse reflectance), the first metal [...]]]></description>
			<content:encoded><![CDATA[<p>1 Open the scene file, we use mentalray the shader to produce the effect of the laser sword &lt;&lt; Star Wars &gt;&gt;</p>
<p>First production the hilt of metal effect, the shader basic parameters (Shader Basic Parameters) under the column, <a href="http://www.newvisual3d.com">3D walkthrough</a> the election anisotropic (anisotropy)</p>
<p>Click the button textures to diffuse (diffuse reflectance), the first metal (lume) type</p>
<p>Metal (lume), click the map button choice of surface material fall off 3DMAX tutorial: www.3dmax8.cn</p>
<p>5. STANDARD editing level, in reflection channel texture button select Fall off in the front side, the first color patches selected Metal (Lume), reflectivity (reflectance) 0.5<br />
In the front side of the second color patches selected Metal (Lume), reflectivity (reflectance), and the reflection of the amount (intensity) 60</p>
<p>6 below do light edge, the diffuse and specular are adjusted to white, click diffuse map button election fall off in the front side of the first blocks of color 255,140,140<br />
Front side patches the selected glow (lume), the surface material is set to 1,0,0; diffuse set to 0.57,0,0; transparency is set to 1</p>
<p>Metal (lume), click the map button choice of surface material fall off 3DMAX tutorial: www.3dmax8.cn</p>
<p>5. STANDARD editing level,<a href="http://www.newvisual3d.com/3drendering/">3D animation</a> in reflection channel texture button select Fall off in the front side, the first color patches selected Metal (Lume), reflectivity (reflectance) 0.5<br />
In the front side of the second color patches selected Metal (Lume), reflectivity (reflectance), and the reflection of the amount (intensity) 60</p>
<p>6 below do light edge, the diffuse and specular are adjusted to white, click diffuse map button election fall off in the front side of the first blocks of color 255,140,140<br />
Front side patches the selected glow (lume), the surface material is set to 1,0,0; diffuse set to 0.57,0,0; transparency is set to 1</p>
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		<title>Architectural 3D rendering night scene rendering tutorial</title>
		<link>http://www.newvisual3d.com/3drendering/?p=67</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=67#comments</comments>
		<pubDate>Sun, 23 Sep 2012 04:10:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d animation modeling]]></category>

		<guid isPermaLink="false">http://www.newvisual3d.com/3drendering/?p=67</guid>
		<description><![CDATA[To model the first simple material pay well, floor, metope cut-off rule, with the metope of rubble. Personally think doing night scene,3d rendering first of all to put the big tonal decided to play around the environment light, this picture I want to have it blue green tone. Started playing around the auxiliary light, shadow [...]]]></description>
			<content:encoded><![CDATA[<p>To model the first simple material pay well, floor, metope cut-off rule, with the metope of rubble. Personally think doing night scene,3d rendering first of all to put the big tonal decided to play around the environment light, this picture I want to have it blue green tone. Started playing around the auxiliary light, shadow at night in real life is virtual, and also is to have the relationship between light and shade<br />
<img src="http://www.newvisual3d.com/pic/61920085928585.jpg" alt="" /><br />
1: this picture is that VR renderer rendering, first the skylight set to blue, GI set to &#8211; 5, 5, it will be faster. <a href="http://www.newvisual3d.com/">3D walkthrough</a> 2: started playing around the auxiliary light, SHADOW at night in real life is virtual, and also is to have the relationship between light and shade, also has the main light direction, here I use a lined the SHADOW</p>
<p><a href="http://www.newvisual3d.com/3drendering/">3d modeling</a></p>
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		<title>Beneath the Render menu, select the SMOOTH items</title>
		<link>http://www.newvisual3d.com/3drendering/?p=61</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=61#comments</comments>
		<pubDate>Sat, 22 Sep 2012 14:08:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d animation modeling]]></category>

		<guid isPermaLink="false">http://www.newvisual3d.com/3drendering/?p=61</guid>
		<description><![CDATA[1. I rendered a lot of jagged unbearable Does it matter what the reason? I have added a node ah! A: beneath the Render menu, select SMOOTH project. 2. Please advice to plan how to import the scene in the background,3d rendering A: Select the front view (any view), click Alt + B, or in [...]]]></description>
			<content:encoded><![CDATA[<p>1. I rendered a lot of jagged unbearable Does it matter what the reason? I have added a node ah!</p>
<p>A: beneath the Render menu, select SMOOTH project.</p>
<p>2. Please advice to plan how to import the scene in the background,<a href="http://www.newvisual3d.com/">3d rendering</a></p>
<p>A: Select the front view (any view), click Alt + B, or in the rendering, background command import picture files in the pop-up window, click Files</p>
<p>Then select DisplayBackground (display background), the other set of circumstances. The setting is completed.</p>
<p>3. How 3DMAX output background is transparent PHOTOSHOP file? Transparent other files?<br />
<img src="http://www.newvisual3d.com/pic/61920085961725.jpg"/><br />
A: 3DMAX can not output the photoshop file, but supports transparent channel. Besides, you do so for what purpose? Photoshop are generally produced material</p>
<p>Then use 3dmax call. : 3DSMAX output *. TIF file format will remain transparent channel open with PHOTOSHOPE, you can see in the Channels palette.</p>
<p>I wonder if you have done any magical effect, if you just want to get. Gif file, you can put the picture transferred PHOTOSHOP up there, and then delete the black background with the magic wand tool to</p>
<p>And then saved as a GIF format file can be transparent GIF file format it? 3dmax generate a transparent background, the majority to non-linear editing software</p>
<p>For video compositing, should generate a 32bit the tga image sequences of frames, if you generate 24bit image, the background is still opaque.</p>
<p>4. I want to output the AVI format movie size set to 800 * 600 rendered animation picture quality is poor you, but also some jitter! I ask you this in the end is</p>
<p>Where did set yet!</p>
<p>A: You must choose a compression program! Best in animation output compression or using the default compression! (If the hard disk space is enough!) At the point after point save setup will appear to select the compression program.</p>
<p>5. Why I made max4 objects in perspective is composed by multiple facet diagonal?</p>
<p>A: The point texture rendering <a href="http://www.newvisual3d.com/3drendering/">3D animation</a></p>
<p>basic parameters &#8212;&#8212; shading &#8212;&#8212; phong, OK!</p>
<p>6. How do I join in the animation process sound files?</p>
<p>A: There are two ways editor wav files or metronome, but the material of this approach is too simple and sparse, and second, my favorite is synthesized in primere</p>
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		<title>The model works by the audience viewing from any angle 2D image-based</title>
		<link>http://www.newvisual3d.com/3drendering/?p=55</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=55#comments</comments>
		<pubDate>Sun, 19 Aug 2012 23:31:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d animation modeling]]></category>

		<guid isPermaLink="false">http://www.newvisual3d.com/3drendering/?p=55</guid>
		<description><![CDATA[The working principle of the model is mainly based on audience viewing a 2D image from any angle, to render a complete 3D image. First, the light transmitted through a row of an array of small lenses,  3D walkthrough at the same time in which to achieve view 50 degrees wide, about 20 degrees, refraction, and [...]]]></description>
			<content:encoded><![CDATA[<p>The working principle of the model is mainly based on audience viewing a 2D image from any angle, to render a complete 3D image.</p>
<p>First, the light transmitted through a row of an array of small lenses,  <a href="http://www.newvisual3d.com/">3D walkthrough</a> at the same time in which to achieve view 50 degrees wide, about 20 degrees, refraction, and direct access to the LCD screen containing part of the final image information. Pixels per second 120 speed light to continue through two additional LCD screen (contains elements of the final image), in which a transparent or opaque switching, resulting in two-dimensional image fit in the eyes watch right .</p>
<p><a href="http://www.newvisual3d.com/3drendering/"><img class="alignnone" title="3d rendering design" src="http://www.newvisual3d.com/pic/618200873024121.jpg" alt="3d rendering design" width="624" height="464" /></a></p>
<p>Even if your head from side to side, two images derived from the original image will come into view. Each eye sees a different 2D view, the brain automatically combine and form a clearer three-dimensional image. The brain can also combine some of the individual image frames blurred, flashing characteristics, so that the overall view is more vivid.</p>
<p>&#8220;This shows that you feel unique image frame is a very fast conversion. <a href="http://www.newvisual3d.com/3drendering/">3d rendering design</a> Members of the group, Gordon Wetzstein said. Individual image frame flashes or contains noise due to pixel conversion or hidden due to, but the slow response of the eyes that see the individual frames, the brain was simple to frame sequence and its mixed. Is intentionally use the characteristics of the human visual system &#8220;and the display showing&#8221; Wetzstein said the project is still in its infancy, but with the faster frame rate playback display, but can increase the range of perspective and the sense of depth. And he will show in August in Los Angeles SIGGRAPH Conference on the system.</p>
<p>&#8220;This is a great project, but I think this is not the future of 3D TV.&#8221; UK University of Durham Visualization Laboratory researchers Nick Holliman, such a mode of operation required too computationally intensive, and appears less In reality, he suggested that its best use is for multi-screen advertising places such as airports and shopping malls.</p>
<p>Compensate for vision defects<br />
In fact, the image display in the future may soon you can go further. From the Information Institute 巴西南里奥格 Rand Federal University (UFRGS), of Indian 纳西拉斐特 of Purdue University, and MIT researchers for bad eyesight, has designed a new screen.</p>
<p>&#8220;It creates a holographic image to adjust itself to meet the eyes of the main.&#8221; Said Vitor Pamplona from UFRGS prototype of their design projects, will also be on display at SIGGRAPH.</p>
<p>From the Graphics and Imaging Laboratory of the University of Zaragoza, Spain, Diego Gutierrez said: &#8220;We are witnessing a display field of the revolution,&#8221; he believes, one day, the display can be visually impaired according to their personal characteristics in the 3D image be reflected.</p>
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		<title>Acquisition of 3D visualization software company VSG</title>
		<link>http://www.newvisual3d.com/3drendering/?p=51</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=51#comments</comments>
		<pubDate>Sat, 18 Aug 2012 12:35:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d animation modeling]]></category>

		<guid isPermaLink="false">http://www.newvisual3d.com/3drendering/?p=51</guid>
		<description><![CDATA[FEI announced that it has acquired the French VSG Group (Visualization Sciences Group), the purchase price of 44.8 million euros, about $ 55 million. VSG provides high performance 3D visualization software products and tools, whose clients include oil and gas, geology,3d Architectural Visualization mining, life sciences, materials science and industrial inspection. &#8220;Our strategy is to [...]]]></description>
			<content:encoded><![CDATA[<p>FEI announced that it has acquired the French VSG Group (Visualization Sciences Group), the purchase price of 44.8 million euros, about $ 55 million. VSG provides high performance 3D visualization software products and tools, whose clients include oil and gas, geology,<a href="http://www.newvisual3d.com/">3d Architectural Visualization</a> mining, life sciences, materials science and industrial inspection.</p>
<p><img class="alignnone" title="3d Architectural Visualization" src="http://www.newvisual3d.com/pic/61920089838610.jpg" alt="3d Architectural Visualization" width="550" height="341" /></p>
<p>&#8220;Our strategy is to provide our customers with complete imaging and visualization solutions, acquisition of VSG acceleration and extension of the strategy,&#8221; said Don Kania, president and chief executive officer of the FEI. VSG products and development capabilities are a perfect fit with our target market, especially in high-growth natural resources and life sciences business.</p>
<p>The increasing demand of our customers imaging system to create a data analysis. At the same time, FEI intends to continue to develop the the VSG growing software business. we impressed by the solution of the VSG, including advanced 3D rendering, open application framework, object-oriented 3D databases, and powerful 3D data management capabilities.<a href="http://www.newvisual3d.com/3drendering/">3d rendering design</a> VSG has a strong management team and talented employees. &#8221;</p>
<p>Combining with the FEI, so we increased the breadth and distribution capabilities continue to grow VSG president and CEO Jean-Bernard Cazeaux commented. &#8220;We look forward to contribute to the high-growth market opportunities for FEI, and a solid customer base in those markets, FEI, such as life sciences and natural resources, and look forward to in all FEI&#8217;s market contribute our expertise</p>
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		<title>3D modeling of high-precision: bid farewell to the era of cut pieces of paper</title>
		<link>http://www.newvisual3d.com/3drendering/?p=47</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=47#comments</comments>
		<pubDate>Fri, 17 Aug 2012 14:36:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d animation modeling]]></category>

		<guid isPermaLink="false">http://www.newvisual3d.com/3drendering/?p=47</guid>
		<description><![CDATA[3D modeling of high-precision: bid farewell to the era of cut pieces of paper &#8221; Traditional fighting games monster 2D rendering,3d Architectural Rendering the only attack on the X axis, coupled with ordinary skill effects, the feeling is &#8220;cut paper&#8221;. &#8220;Cut the soul of the high-precision modeling techniques, monster model construction, the model is imported [...]]]></description>
			<content:encoded><![CDATA[<p>3D modeling of high-precision: bid farewell to the era of cut pieces of paper &#8221;</p>
<p>Traditional fighting games monster 2D rendering,<a href="http://www.newvisual3d.com">3d Architectural Rendering</a> the only attack on the X axis, coupled with ordinary skill effects, the feeling is &#8220;cut paper&#8221;. &#8220;Cut the soul of the high-precision modeling techniques, monster model construction, the model is imported into the game engine using 3D software. Motion effects of the monster attacks and magic attacks, carefully cut the soul &#8220;exclusive Dragon horizontal version of the engine, dismantling every thousandth of a second, each frame trigger the 3D effects, the real show and Daguai process. The third perspective of the players like to see the film in general, greatly enhance the visual enjoyment.</p>
<p>&nbsp;</p>
<div class="wp-caption alignnone" style="width: 560px"><img title="3D modeling of high-precision" src="http://www.newvisual3d.com/pic/619200810116424.jpg" alt="3D modeling of high-precision" width="550" height="344" /><p class="wp-caption-text">3D modeling of high-precision</p></div>
<p>At the same time a monster 3D high-precision modeling of the change brought about by a 2D piece of paper to a new concept of the &#8220;monster size&#8221;. Considerable part of the skill attack range, angle, 360-degree combat &#8211; players can stand on the Y axis X axis and the range of skills to attack monsters. Dragon Mirage clearance, for example, is not only a straight line that can hit the BOSS, the top of the ramp or the ramp below the dislocation can also attack, more a test of the player&#8217;s operation.</p>
<p>Three-dimensional scene: substituting a stronger sense of the battle to diversify</p>
<p>&#8220;Cut the soul of the visible range of the 3D three-dimensional depth of the scene five times greater than conventional horizontal version of the scene during the fight to increase the players chase and escape, hide, and red details. Abandon the traditional horizontal version of the vision processing with the shadow, the simple approach of darkness, forests, lakes, and seas, as the battle scenes, the same three-dimensional scenes, and even lightning, strong winds, heavy rain and other weather effects show.</p>
<p>&nbsp;</p>
<p>At the same time the scene of three-dimensional, in all directions will have an impact on combat. For example, the skills to escape, kill skills, jumping terrain, destruction of the scenes to undermine the changing combat situation. The greater the need for the players&#8217; strong sense of flair go-bit and sharp operating in the three-dimensional scene.</p>
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		<title>Architectural rendering plays an important role in the design of building performance</title>
		<link>http://www.newvisual3d.com/3drendering/?p=31</link>
		<comments>http://www.newvisual3d.com/3drendering/?p=31#comments</comments>
		<pubDate>Sun, 29 Jul 2012 12:38:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d animation modeling]]></category>

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		<description><![CDATA[I believe that the extensive use of architectural rendering software will be the development trend of the future building design. CAAD technology is a milestone in the history of the architectural renderings. Edit this paragraph Precautions By rendering the scene to give it a more accurate lighting, texture mapping and with King. Can say that [...]]]></description>
			<content:encoded><![CDATA[<p>I believe that the extensive use of <a href="http://www.newvisual3d.com/">architectural rendering</a> software will be the development trend of the future building design. CAAD technology is a milestone in the history of the architectural renderings.</p>
<p><a href="http://www.newvisual3d.com/3drendering/wp-content/uploads/2012/07/Koala.jpg"><img class="alignnone size-medium wp-image-42" title="Koala" src="http://www.newvisual3d.com/3drendering/wp-content/uploads/2012/07/Koala-300x225.jpg" alt="" width="300" height="225" /></a><br />
Edit this paragraph<br />
Precautions</p>
<p>By rendering the scene to give it a more accurate lighting, texture mapping and with King. Can say that it is a simple and necessary part of the design concept to the marketing image</p>
<p>Architectural rendering plays an important role in the design of building performance. Only rendering solution model, has a life, in order to attract the attention of the audience. Architectural renderings are often closely linked to two different stages of building models. For a very good production of architectural models, architectural renderings can give it a strong vitality.<a href="http://www.newvisual3d.com/3drendering/">3d rendering design</a></p>
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